All rights belong to their respective owners. All used assets were simply extracted from unreleased, non-public builds of the game used exclusively for testing, and repurposed as a patch/mod. The makers of this mod are not affiliated to Idol Manager, Glitch Pitch or PLAYISM. This patch is compatible with every version of Idol Manager, and should not have any sort of compatibility issues with other existing mods. For now, playing on a 16:9 resolution or using the Mild version of the patch should fix the issue. As a result, a black screen will be shown to the player instead of the actual illustration. 16:10 versions of Spicy CGs are missing.If you happen to come across any bugs, please leave a comment down below and I'll fix it as soon as possible :) The following dialogues are added/changed: zip file), Japanese and Russian (as standalone dowloads) only, for now Available in English (included in the main. Spicy: the hardcore, explicit version of the mod (AKA lots of nip-nips).Available in English, Japanese, Russian, Brazilian Portuguese and Simplified Chinese Mild: the softcore, suggestive version of the mod (AKA no nip-nips).Only basic, essential changes were made to the scenes' code, meaning all assets and text are 100% original, drawn by the game's official artist. Furthermore, dictating their personal lives through restrictions is uncomfortable.A basic patch that restores cut content from earlier beta builds of the game, including sexually suggestive/explicit CGs, scenes, dialogues and routes that were cut from the final retail version of Idol Manager in different languages. Their anxieties are a liability to the business. Women, some as young as 12 years old, are business assets. There is, however, an elephant in the room. I’ve played a few management games in my lifetime but little offered such a deep dive into a unique entertainment industry. You can mitigate potential issues by setting rules when it comes to social media usage, public appearances, and dating.Īll of these different gameplay elements come together to create an incredibly fascinating management experience. Some are prone to scandals and fits of jealousy. Some idols are shy, while others are outgoing. These women also have traits that impact the business and group dynamic. Stats can be improved by spending time with your idols, fulfilling their Wishes, and caring for their mental and physical health. Each randomly generated woman has stats that determine their individual skill and what they bring to the group. You can hire talent by holding local, regional, and country-wide auditions, spending upwards of a million yen to find the best girls. With money being so precarious in the early game, however, every unplanned expense feels like a mistake.Īs much as Idol Manager focuses on the day-to-day aspects of management, the idols are what truly keep the business afloat. Promotion and performances are something you need to do anyway to advance your idol’s skill and success. I made a lot of expensive mistakes before I realized what was happening. In Idol Manager, tapping the Up or Down button costs 12,000 yen each time. Decades spent playing video games have led me to expect the D-Pad to let me scroll through blocks of text or navigate hotspots. I really didn’t like how the game maps promotion and performance events on the D-Pad. Interfacing with screens and menus isn’t terrible on a PlayStation controller but takes getting used to. Add in the ongoing expenses that drain your finances month over month, and Idol Manager has the potential to get downright stressful.Īll this information is presented through a user interface that shows the game’s mouse-and-keyboard roots. There’s so much data on hand that it can feel pretty overwhelming. For example, “Sexy” dance moves and “Happy” lyrics may play well with young adult males but they can alienate your group’s hardcore female fans. Your audience’s gender, age, and devotion to the group determine what sells or flounders.
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